Does anyone yet know whether AppleScript will run on macOS 11 Big Sur particularly on Apple SOCs? I wouldn’t be surprised if Apple hasn’t released any documentation on this as yet but hopefully more will be known once people get their hands on the developer kit hardware.
Perhaps a question that might be more easily answered now is: Is running on Apple’s own chips likely to affect AppleScript? Presumably applets have a chance of working with Rosetta 2 but will regular compiled scripts?
Looking through the updated docs (which are still somewhat minimal), I’ve not seen indications that AppleScript is gone. There’s even a small update to the ASOC frameworks.
I wasn’t sure from a technical standpoint whether Apple would have to specifically do any work to get AppleScript to work on ARM processes or whether that would come for free as a result of lower level changes. If engineering resources had to be specifically devoted to getting AppleScript to work on the new chips I could imagine it not getting priority, which would be devastating. Here’s hoping AppleScript makes it into macOS 11.