SD8 nicely produces Universal architecture applets when run on macOS 11 or 12. But, I can’t find an option to produce x86_64 or ARM64 applets.
Please excuse my ignorance but, is the AppleScript code or compile different in the different architectures ? Or, is just the architecture of the MacOS applet executable changed ?
We only offer the ability to produce a universal applet from Script Debugger.
The byte code generated by the AppleScript compiler is the same for all CPU architectures. The shell application, which hosts your script, is compiled for each CPU architecture.