Not sure how to title this question. I’m finding that sometimes after making changes to code in my applet, particularly in a script library, SD runs the applet as if the change was not made. For example, the change might be to add a variable that was not passed to a handler in a script library. Running the applet in SD causes the same error that the code change fixed. This is after compiling and saving both the script library and main.scpt.
I’ve found that if I quit SD and re-open my applet making no other changes, it runs successfully. Suggests that SD is running the old code.
This started with macOS Tahoe. Am currently running macOS 26.1 and Script Debugger 8.0.10.
Thanks.